Ragdoll ME - Active Ragdoll
A downloadable tool
Ragdoll Me! is a lightweight and intuitive ragdoll system for Unity, designed to make characters react realistically with physics-driven behaviors. With one-click auto setup, smart collider editing, and seamless animation blending, you can bring active ragdolls into your project in just a few seconds.
The system supports collisions, triggers, raycasts, animation events, and free-fall detection, allowing characters to faint, fall, or interact dynamically with their environment. It also includes an optional head staring script for realistic head tracking, as well as a built-in health system that manages recovery and death states.
Built with simplicity and flexibility in mind, Ragdoll Me! is fast to set up, fun to customize, and optimized for performance. Whether youโre making action games, fighting games, or casual slapstick experiences, this package gives you everything you need to add active ragdolls that blend smoothly with animation.
โจ Key Features
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๐ฎ One-Script Setup โ Enable ragdolls by simply dragging & dropping
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โก Auto Ragdoll Generation โ Create ragdolls instantly with
CTRL + SHIFT + Z -
๐ Smart Editor Tools โ Resize and reposition body part colliders directly in the editor
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๐ Mirror Editing โ Edit one side of the body and mirror changes automatically
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๐ฌ Smooth Animation Blending โ Transition seamlessly between animation and ragdoll physics
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๐ฅ Dynamic Knockdowns โ Trigger ragdoll via collisions, triggers, raycasts, or animation events
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โค๏ธ Built-in Health System โ Manage fainting, recovery, and permanent death states
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๐ Free-Fall Detection โ Automatically enter ragdoll mode when falling mid-air
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๐ Head Staring Script โ Adds smooth, realistic head tracking toward targets
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๐งฉ Lightweight & Customizable โ Clean, well-commented code ready for extension
Purchase
In order to download this tool you must purchase it at or above the minimum price of $8.99 USD. You will get access to the following files:






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