Brains AI
A downloadable tool
Buy Now$4.99 USD or more
🔍 Brains AI – Modular Tactical AI System for Unity
Brains AI is a smart, modular AI framework built for Unity that simulates realistic and tactical enemy behaviors such as patrolling, detection, alert responses, and cover-seeking combat. Whether you're making stealth games, tactical shooters, or AI-driven simulations, Brains AI gives you flexible tools to bring your NPCs to life.
🧠 Key Features
▶️ Base AI System
- Smart State Machine: Smoothly transitions between Idle, Patrol, Alerted, and Searching states.
- Field of View (FOV): Detects targets within a cone or radius; can also detect threats from behind.
- Chase and Distance Control: Pursues targets with an adjustable stopping distance—ideal for melee or ranged AI.
- AI Communication: Alerts nearby agents and triggers coordinated responses.
- Search Behavior: Actively searches for targets if visual contact is lost.
🛡️ Tactical AI (Advanced Behavior)
- All base features included.
- Cover System: Finds safe spots not visible to the target.
- Peek-and-Hide Logic: Periodically peeks out to track or shoot, then hides again.
- Smart Decision-Making: Alternates intelligently between hiding and engagement.
🧰 Editor & Utility Tools
🛠️ Patrol Path Editor
- Draw and manage patrol paths in-scene.
- Supports Looped and Back & Forth modes.
🗺️ Tactical Grid & Spot Visualization
- Auto-aligns with NavMesh.
- Visual preview of Safe (green) and Dangerous (red) spots.
- Optional 3D grid support for multi-level navigation.
🎯 Custom Utilities (Static Methods)
- FOV & circle gizmo drawing
- Min-max range display
- Clean, organized custom inspectors with foldouts and headers
✅ Requirements
- Requires Unity’s AI Navigation (NavMesh) system. (Ensure it’s enabled via the Package Manager or under Window > AI > Navigation.)
💬 Integration Tips
- Use UnityEvents to trigger alarms, audio, or UI when a target is seen.
- Easily integrate your own animations using Animator state parameters.
- Supports dynamic environments using NavMeshObstacle and NavMeshModifier.
🎓 Created by Ultrabolt
🛠️ Support and updates available via the Unity Asset Store
Published | 10 days ago |
Status | Released |
Category | Tool |
Author | Ultrabolt |
Tags | ai, fov, game-development, hide-and-peek, Tactical, Unity, unitypackage |
Purchase
Buy Now$4.99 USD or more
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Brains AI.unitypackage 3.2 MB
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